Module_01(Basic level)
- Basic Polygon modeling
- Basic spline modeling
- Primitive usage
- Shading with classic material editor
- Texture placement and adjustment
- Basic lighting
- Primitive key frame animation
- Basic modifiers
- Modeling editable mesh, editable spline
- Default scan line rendering
Module_02(intermediate level)
- In-depth modeling of Interior & Exterior objects(High poly, low poly)
- Integration of 3ds MAX & AUTOCAD
- Basic of AUTOCAD files(removing unwanted data)
- Importing of CAD files into MAX and scaling /handling with different unit steps.
- Construction of Exterior sets in MAX
- Construction of different elements
- Texturing with state material editor UV Mapping
- Low poly modeling
- Camera Animation
- Introduction of walkthroughs
- Interior lighting with default lights
- Reflections, Refractions
Module_03 (Advanced level)
- Interior Models Making(sofas, dining sets, electrical items etc…)
- Creation of natural elements(water ponds, fountains etc..)
- Handling heavy scene files with huge sets
- Introduction for V-RAY
- V-Ray lighting for interior & exterior
- Texturing & shading in V-RAY (Metal, glass, cloth, wood etc..)
- Indirect illumination, Occlusion
- Rendering of walkthroughs in different cameras
- Splitting of scene files
- Rendering in different layers
- Compositing in Fusion
- Color and shadow adjustments in Photoshop
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